RPG Vault recently interviewed with Simutronics’ Neil Harris about their upcoming project, Hero’s Journey. Harris chatted briefly about the HeroEngine that he describes as a “complete solution for MMO developers.”
QUOTE
With HeroEngine, MMO developers can shave the first two years off their development cycle and eliminate technology risk - with it, they are sure it works out of the box. Since we are also MMO game developers, it was designed to work the way we think, and developers really like the way work flows and the way it brings the team together throughout the project. It works very differently and much better than anything else out there.
Smells like confidence! Harris describes the companies policy on graphics as being “insanely ambitious about game features” and he goes on to list exactly how Simutronics has been tackling the game design. This interview is two pages long and packed with heroic information so click HERE to view the full text.
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